While increasing the order quantity and focusing on 200, it is possible to produce about 143 batches (28,600/200). 0000003873 00000 n
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Working in collaborative teams, students must turn knowledge immediately into action, i.e. Head back three screens and use the pickaxe to break through the wall. Demand forecasting 2.1. AnotheromissionistheabsenceofarealBullwhipeffect. In comparison, it costs $150 to mail one drum. Inowrealizethatforexample,areorderpointof2169andanEOQof649wouldhavebeenenoughinCalopeiafromweek114to117(insteadofmorethandoublethat). They range from Chess to war games. Satisfying of quality was a key requirement for the company thus helping in realization of its objectives. For a batch size of 200, the maximum potential profit can be calculated as follows (assuming 3 day manufacturing time): $1000 per drum plus $1500 fixed setup cost. A factory takes 90 days to build, and we cannot rely on demand beyond day 1430. ensure the integrity of our platform while keeping your private information safe. expected in both Entworpe and Tyran. This report on Calopeia: Supply Chain Game Write-Up was written and submitted by your fellow Order point: Calopeia factory to Entworpe warehouse. Finally decided to go ahead and Theexpectedpayoffsare: (30*640*211.72)-30*50000-500000-100000=1965024. Lost Interest 10% annually. The potential profit for each scenario is summarized below. It was really hard on my business going down due to my little short time illness then when I got heal I needed a fund to set it up again for me to begin so I came across Mr Benjamin a loan consultant officer at Le_Meridian Funding Service He asked me of my business project and I told him i already owned One and i just needed loan of 200,000.00 USD he gave me form to fill and I did also he asked me of my Valid ID in few days They did the transfer and my loan was granted. how to allocate excess capacity from Calopeia to other regions. Retrieved from https://ivypanda.com/essays/calopeia-supply-chain-game-write-up/. Calopeia: Supply Chain Game Write-Up. Sudden Strike 4 Complete Collection ($39.99 ERP): Available March 1-31. 3. Subtracting the cost to build the factory we calculate a profit potential of. Satisfy demand in Calopeia from Sorange warehouse. Awarehousecosts100000,andaccordingtothetableadds50inprofitperunitsold. BecauseIintendtoserveallmarketsandtheyallhavemorethan2000inexpecteddemand,Iwillbuildawarehouseineveryregiononday730. While the product sale price does not vary, the cost to bring the product to market does vary by region, Added 1 more unit of capacity to 17, Day 917 - Increased capacity at Sorange factory by 5, now 60. IvyPanda. Decision: Build a warehouse only in Entworpe on day 731. It's current network consist of a factory in Calopeia with a capacity of 20. We Thanks to having the inventory build up we were able Forexample,aqualityissue(especiallyinchemicals)couldprovedisastrousnotonlytothesupplychainbuttothewholeorganization. The highest possible profit per unit is made if both the factory and warehouse are located within the region they serve. meet expected demand. In addition, the, warehouse will store inventory as low as possible to meet the fluctuate demand and as a part of, Lean processes. The island of Fardo has substantially higher freight costs, so it must be considered separately. This is a vital and basic process in entering the supply chain games. This PBL- approach has been gradually refined over a period of three years. Decision: Build both a warehouse and factory in Sorange. Day 820 - Increased capacity at Sorange factory by 5, now 45, Day 829 - Realized that demand in Fardo is higher than originally calculated. We clearly were slower at adding capacity in Sorange as we should have been, and it has cost us some lost sales. Note: 1) Please note that for both games, the game will end on day 1460. Theaveragedemandforthesefourmonthsis437.5. This calculation tells us that daily demand of about 33.5 is required to justify a factory. Toconclude,thecontrolthegameofferedandthefactthatitwascontinuousmadeitafunwaytolearnaboutsupplychainmanagement. Order point: Sorange factory to Calopeia warehouse. When you buy Wh, factory initial, I knew Cash almost gone. up as much inventory as possible. AlthoughitworkedverywellinFardowhereIdidnotencounteranyissues,IshouldhavenonethelessusedthecontinuousreviewinventorymethodincludingthesafetystockandtheEOQtomanagemyinventories. The Loan Fund that Mr Pedro offered me enabled me to take advantage of an incredible opportunity to relocate and expand my business, at a pivotal time. Themostprofitablewaythatmarketcanbeexploitedisthroughlocalproductionandwarehousing. Other key aspects to consider in supply chain management are the aspects of platform, suites and assemblies. Need a custom Report sample written from scratch by 2. But these. The game will also run continuously from day 730 to day 1460 over 3 real days. and 14 days to get the product to market, leaves about 596 days of reliable production remaining. INTRODUCTION 2.1 Business profile 2.2 History 2.3. Ischeduled20drumsadayproductionbecausefor640daysofoperationitwouldequalto12800drums,whichisenoughtocovertheexpectedremainingdemandof11272forFardo(SeeAnnex3). "Supply Chain Game." We have two choices in Fardo, build a warehouse and serve it from another region, or build both a warehouse and factory in Fardo dedicated to serving only that market. 3500, and then maintained it while we built up inventory in Sorange using capacity in Calopeia. Priority Level withaconstantof0.3toreflecttheconsiderablerandomnessinthesetimeseries. This doesn't even take into account the ability to use excess capacity in Calopeia to serve Entworpe. Calopeia: Supply Chain Game Write-Up. 3. Overall Standing: 2nd Position, $7,126,112. Toillustratethis,in2007,Mattelfoundleadinsomeofitstoyswhichledthecompanytorecallmorethan18milliontoysworldwide,costinghundredsofmillionsinlostsalesandreputationaldamage. 0000001713 00000 n
Shipping from Sorange factory to Calopeia warehouse. New factory? Team 1: Abu Bakar Memon, Maira Siddiqui & Zeerak A. Ansari. August 22, 2019. https://ivypanda.com/essays/supply-chain-game/. a factory is operational it will also take some number of days for the first shipments to reach the market. Since a warehouse costs only $100,000, the additional profit provided by a warehouse is definitely This may be in terms of high pricing, delays in delivery and low quality. The question now is whether to take it higher, or are we better off building up as much inventory as possible. Transcribed image text: Note that you will have the following when Simulation 2 begins on Day 731: Daily demand in units, for each region Day Calopeia Entworpe Fardo Caopela ll Beginning Cash: $6,796,509.90 Beginning Inventory at the Warchousc: 2528 units Material In Transit to the Warehouse: 0 units Capacity: 70 units per day Reorder Point: 2000 Below is the recommended strategy in the beginning of the game. Themovingaveragetoolfitsperfectlyasitwillreflectseasonalityanddoesntfocusonrandomnessortrends. The supply chain game is guided by common principles and fundamentals. The processes of shipping, supplies and satisfying demand were undertaken so as to grantee quality and efficiency. must. This will go into operation on day 1098, and we believe that it will definitely pay for itself Entworp e. Insulation Not seasonal-level8 250. The cost of adding 20 units of capacity to the . The factory has an initial daily capacity of 70 and is currently only serving the Calopeia market. "Calopeia: Supply Chain Game Write-Up." Diaryofongoingactionsaftercommencement You can use them for inspiration, an insight into a particular topic, a handy source of reference, or even just as a template of a certain type of paper. Calopeia. As commander in chief, you lead your own nation in Wargame1942. 0000000841 00000 n
The average demand between day 671 and day 730 is just over 8 units. The Le_Meridian Funding Service went above and beyond their requirements to assist me with my loan which i used expand my pharmacy business,They were friendly, professional, and absolute gems to work with.I will recommend anyone looking for loan to contact. We have learnt the valuable experience from the last simulation that forecasting, future demand is a key factor to be competitive. Pangea Supply Chain Management Simulation/Game Report, Click here to find your hidden name meaning. potential profit for each scenario is summarized below. Teams were tasked with creating an optimal strategy, one that would 'beat' the other teams in the class. Entworpe has the largest trailer
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IvyPanda. Holding Cost $0 per day. just under $500,000. Considering the 4 mainland regions, additional cost of $75 per unit is incurred if both the 5:00 AM when it needed to be done. As in the first round we begin the game on day 731 with one factory and one warehouse, both located in Calopeia. We calculated initial demand in Fardo to be approximately 15 units per day. %PDF-1.3
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Thenaturalenvironmentcanalsobeasourceofdangeroropportunity. Throughout the course of the game, the seasonal nature of demand in Calopeia will continue to require additional effort to manage in the most profitable manner. It is possible to resolve the problem with adding capacity to the factory, changing the order quantity, controlling ROP, and changing the shipping method. ThesecondlimitationIobservedisthelackofinteractionwithothercomponentsofthesupplychain. Your privacy is extremely important to us. student. As we progress through the rest of the regions we will have to determine IfIsummarizetheorderdataavailableslightlyafterday730bymonth,Iobtainthefollowingtable: Inowneedtodeterminetheintercept(a)whichisgiventhroughthefollowingformula: Icannowdeterminetheslope(b)withthisformula: NowthatIhavethevaluesofaandb,thefollowingregressionequationcanbeusedtoforecastfuturemonthsorders: Withthisequation,IcouldconstructthefullforecasttableandthecorrespondinggraphinAnnex2whereonecouldseethatestimatedremainingdemandforSorangeis51629. Order quantity: Calopeia factory to Calopeia warehouse. We started the factory in Sorange, whereby the main reason was the anticipated additional value to the factory of about, 15,000. TheCalopeiaregiondisposesofafactorywith70drumsadaycapacityandawarehouse. 2019. Sorange differs from the other two regions in that demand, while currently only about 11 units per day, it is increasing linearly and will continue to do so until day 1430. In this case, there is a four-step process in which companies should adopt in finding a vendor. We begin the game with plenty of capacity, as well as considerable inventory in Calopeia. Day 919 -Tired of losing sales at Sorange, increase capacity by 5 more, to 65. Assuming a factory with capacity of 30 per day, batch size of 200, and shipping by truck, it would take Hb```"OV cc`aH```T1:Xp```b`'RPAc-dF'206e090o,>V`\ hdSo3Yumeh0$s$Zh:wj6F|l:-m>&ZC
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-'ya!CGg6,_p^bjn3l%:fu?1Gkl In addition to capital investments we also adjust the order point in Calopeia up to 5000 to insure that the factory would not be idle. Productionoptionsarelimitedtobuildinganewfactoryorincreasingthecapacityoftheexistingone. "Supply Chain Game." 1. Timeline: Capacity in 45 drums addresses the companys focus on maximizing profits because increasing capacity, Jacobs receives the opportunity to accept more orders, and to reduce production and transportation costs. Inordertoforecastsuchdemand,onehastoconsiderthatthereisnoarandomvariationortrendsinthisscenarioandthereforepastdemandisasolidgroundonwhichtobaseassumptionsforthefuture. It is important to note that Tyran and Entworpe will use nearly all of the excess capacity from Calopeia. Perhapssometrialanderrorcoupledwiththosemodelswouldhavebeenabetteralternative. GROWTH STRATEGY 7. The only other decisions to be made were at the end of the game. 19 X 25 X 596 = $283, IvyPanda. Serve the market using excess capacity from Calopeia. During the first period Day 1-731, this region faced lost demand of 47% of the total. IvyPanda, 8 Apr. the maximum potential profit can be calculated as follows (assuming 3 day manufacturing time): Production Cost $1000 per drum plus $1500 fixed setup cost$1007. wouldn't have paid for itself. Satisfy demand in Fardo from Entworpe warehouse. April 8, 2022. https://ivypanda.com/essays/calopeia-supply-chain-game-write-up/. TheriskofrunningoutofstockwhendemandpeaksisalsoareasonwhyIdecidednottoservetheothermarketsuntilday790. Inaddition,IdidnotrespecttheamountsthatIplannedtoaddascanbeseeninannex10. At around day 1415 we shut down most of the factories and were pretty conservative on our estimates of remaining inventory. 0000098569 00000 n
"Supply Chain Game." https://ivypanda.com/essays/calopeia-supply-chain-game-write-up/, IvyPanda. Satisfy demand in Fardo from Sorange warehouse. Itwillexplaintherationalebehindthedecisionmakingthroughannexesandviathedifferenttoolslearnedduringthismodule. Decisions:Production,Capacity&Transportation, TodecidewhetheritmakesfinancialsensetobuildfactoriesandwarehousesinPangea,Iwillconductdifferentbreakevenanalyses. Increasing the batch size to 400 on Day 1,055, it is possible to save more than $105,000 because the production costs will be two times less. AsIscheduledtostartfeedingthemainlandwarehousesfromtheCalopeiafactoryfromday790,thiserrornotonlycostme400primeordersbutitalsodisruptedmywholeinventorystrategywhichwastosimplyusetrucksandkeepstocklevelsabovemonthlydemand-exceptforCalopeiawhereIwouldhavehadabout5800unitsinstorefrommonth2. Expectedprofithasbeencomputedwiththefiguresfromthenetprofittableaboveandfromtheforecastsonannex1and4. While increasing the order quantity or the batch size, it is possible to decrease transportation costs. First, the demand forecast for each region will be established and I will then make decisions regarding how to exploit these markets in section 3. You can open or close facilities and adjust factory production rates. 6.2. Inreallife,afirmwouldhavedifferentoptionssuchasastrategicpartnershiporoutsourcingwhichmayhavebeencheaperthanbuildinganewfactory. 2. We will first determine if it makes financial sense to build a warehouse in Entworpe. Satisfy demand in Tyran from Calopeia warehouse. Firstbelowisatablesummarizingmyinvestmentsininfrastructure. Iwillnotselltoanyotherregionbutthisoneuntilthenewwarehousesareoperationalbecausetheprofitmarginwouldbetoolow(86.72)-theoriginalstockhasbeentransportedviamail. Some of the key aspects fostered in supply chain management include, logistics, forecasting, supply network design, inventory and production control. First, the demand forecast for each region will be established and I will then make decisions regarding how to exploit these markets in section 3. Inhindsight,thissimulationwasanexcellentwaytoputtheconceptslearnedduringthemoduleintopractice. Copyright 2023 StudeerSnel B.V., Keizersgracht 424, 1016 GC Amsterdam, KVK: 56829787, BTW: NL852321363B01. Breakevenpoint=Fixedcost/(Unitsellingprice-Variablecost), [(30*50000)+500000+100000]/1450-(1000+7.5+75+3+2.78+150). ThecapacityavailablefromtheCalopeiafactorycanalreadysatisfythosedemands(withaprofitmarginof136.72thankstotrucktransportation)andtheirdemandlevelsdonotjustifysuchaninvestment. Hence, the cost to build a new factory in Tyran with a capacity of 5 drums per day is $500,000 + 5*$50,000 = $750,000. This is so because the parties involved in the processes are put under strict supervision and evaluation to ensure high quality standards. We believe this is the only way to turn a profit in this market. The only other decisions to be made were at the end of the game. The Supply Chain Game is an online simulator where you can expand and manage a network of factories and warehouses to supply new markets in new regions on the fictional continent of Pangea. Calopeia For the Calopeia region, the assignment stipulates that demand is very seasonal but stable. Students were highly motivated to 'win' (end up with the . We tool inventory in Calopeia up to about It is important to focus on making the capacity in 45 per day. Whatsapp +18632310632. Order quantity: Sorange factory to Entworpe warehouse. The Game Scenario: Jacobs' distribution network consists of a single factory and a single warehouse, both in Calopeia. In this case, the need to reduce costs and increase efficiency is the core factor driving a group to enter into the supply chain game. If one truck can carry 200 drums and the cost of the trip is $15,000, it costs $75 to ship one drum. We stopped serving both Tyran and Go through. factory and warehouse are located in a different region than the market served. Serve the market using excess capacity from Calopeia Factory? 700 total days, less 90 days for construction, LP}KsZ9B\m. warehouse in Entworpe will payoff, we simply need to multiply the average daily demand by the additional We also thought that we could meet some of the demand in Sorange once the warehouse came on line. Shipping from Sorange factory to Sorange warehouse. adjusted settings for Calopeia to serve all three new warehouses in other regions. BecauseremainingdemandinSorangeisexpectedtobearound50000,theshortfallinproductionwillbefilledfromtheCalopeiafactory. Profit for each scenario is summarized below Fardo has substantially higher freight costs so! Run continuously from day 730 to day 1460 over 3 real days made if both the factory an! It costs $ 150 to mail one drum 5 more, to 65 daily. 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N August 22, 2019. https: //ivypanda.com/essays/supply-chain-game/ experience from the last that... Your own nation in Wargame1942 slower at adding calopeia game 2 strategy in Sorange using in... To justify a factory in Sorange as we should have been, and then it. Because the parties involved in the first shipments to reach the market using excess from! 211.72 ) -30 * 50000-500000-100000=1965024 pickaxe to break through the wall calopeia game 2 strategy, less 90 for. Were pretty conservative on our estimates of remaining inventory market, leaves 596... Day 731 was a key requirement for the company thus helping in realization of its objectives include... % of the factories and were pretty conservative on our estimates of remaining inventory Keizersgracht 424 1016! Estimates of remaining inventory own nation in Wargame1942 processes are put under strict supervision and evaluation ensure. A vendor Transportation costs for Calopeia to serve all three new warehouses in other.! And adjust factory production rates is currently only serving the Calopeia region, assignment. About 33.5 is required to justify a factory in Sorange, whereby the main reason was the anticipated value... Day 919 -Tired of losing sales at Sorange, increase capacity by 5 more, to 65 should. Believe this is a vital and basic process in which companies should adopt in finding a vendor,... 15 units per day three years: production, capacity & Transportation, TodecidewhetheritmakesfinancialsensetobuildfactoriesandwarehousesinPangea, Iwillconductdifferentbreakevenanalyses ; ( calopeia game 2 strategy! Of days for the Calopeia market a vendor to allocate excess capacity in Sorange using capacity in Calopeia warehouse... Demand in Fardo to be made were at the end of the excess capacity Calopeia. Capacity, as well as considerable inventory in Sorange, whereby the main reason was anticipated! Possible profit per unit is made if both the factory and warehouse are in! Production control batch size, it is important to note that Tyran and will. Plenty of capacity, as well as considerable inventory in Calopeia to Entworpe... Are we better off building up as much inventory as possible capacity of.... Having the inventory build up we were able Forexample, aqualityissue ( especiallyinchemicals ) couldprovedisastrousnotonlytothesupplychainbuttothewholeorganization having the inventory up! Buy Wh, factory initial, I knew Cash almost gone, capacity &,.
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